Posts Tagged ‘holographic’

“What do you want to be when you grow up?”

Tuesday, September 1st, 2009

Busting Loose question: “What do you want to be when you grow up?”

I was thinking to myself while walking on the trail one morning about Busting Loose. Just how is it that I somehow create a unique holographic experience in my unique personal Human Game. and how living more into Phase 2 might look and feel?

The following thought popped into my holographic head.

I remember growing up and being asked by relatives and family friends, “And what do YOU want to be when YOU grow up, little boy?” And I even remember asking others folks’ kids that same question. And at one point I even harbored the idea that I was doing them some kind of a favor by helping them focus their thinking on how they were “going to turn out” and what they were going to do with their life. Big favor. R-i-i-i-g-h-t.

And then another thought popped up in direct response: “Wait…..that’s not a supportive question for Busting Loose and living into Phase 2.”

A “right,” or “right-er” question would be, “So … what is it that you just love doing/exploring right now, and how do you allow yourself to do/explore more of that until something else strikes your fancy?”

Seems to me like that’s what living reactively in the moment, from and into inspiration would look and feel like.

And then I “just happened” to create Susan from our first workshop on the trail (coincidence, wink, wink, nudge, nudge) and I had her start this great mutual conversation about how certain things are “working” and “not working,” and if I do The Process on a discomfort and then just leave it alone, is that what I really want? Is that what I’m really supposed to be doing? Even if the thing that is not working, could be improved, and seems like it should be “important” to me – and maybe to “others,” completely forgetting that all those “others” are just reflections of me.

Is it OK to just do The Process and reclaim the power and then just let go? Even if nothing in the hologram is real and it’s completely made up by me – My Consciousness – My Expanded Self?

And the answer that came into my holographic awareness was, “I think that after doing The Process and reclaiming whatever power you can in a given pass, if it’s something you then feel would be fun or exciting, then that would be one “to do.” And if  your “doing” pushes back, it’s only pushing back because that’s the way you want(ed) that particular game or inning or quarter to play out. And maybe it then becomes “Challenging,” “Worthwhile,” “Productive,” “Satisfying” as I remind myself that I (Consciousness, Expanded Self) just made it all up anyway through patterns in The Field.

And any discomfort experienced in any pushing back is “just an Egg” with Power in it saying, “Here’s more of your Power for you to reclaim if you want to in this moment.” And you can then use this new, additionally reclaimed Power to stay on this particular ride a little longer, and/or noticing a next or different ride you feel “inspired” to experience or explore. Hot damn! Busting Loose!

“Adventure” and Busting Loose

Friday, August 21st, 2009

The word ‘adventure’ struck me the other day as being a decent description of the Busting Loose nature of the Phase 2 Journey within The Human Game. So, being a word lover, I looked it up in the dictionary, and here’s what it had to say:

Ad•ven•ture  n (italics added)
1.    an exciting or  extraordinary event or series of events
2.    an undertaking involving  uncertainty and  risk (I first typed frisk, an interesting linguistic slip of some sort, no doubt)
3.    the participation or willingness to participate in things that involve uncertainty and risk
4.    a risky or speculative financial undertaking

And the verb form: to dare to go somewhere new or engage in something dangerous.

Now, I don’t know about you, but as Busting Loose From The Money Game pointed out, a fair amount of my life had been about telling myself that I loved adventure, but thought that I also needed to avoid uncertainty and risk. At least, what I labeled unnecessary uncertainty and risk.

And then I read that Robert pointed out that risk avoidance is what Expanded Self uses in Phase 1 to convince me that I am limited and restricted, the opposite of who and what I truly am: infinite, eternal, limitless, and don’t go there! How cool is that! To have a word like adventure that gently and seductively masks uncertainty and risk and extraordinary and so easily gives us the sense that adventure is just a light frolic. No need to go deep here. That could be dangerous and should be avoided because … who knows what might happen?

In short, when I looked at the dictionary definition of adventure, I got a couple of interesting things. For Phase 1 to work at all, the fear and avoidance of risk and uncertainty was necessary to keep me from getting really clear on the power that I am as Player in my hologame. And that adventure/risk/uncertainty was equally necessary for Phase 2 to be kept interesting and challenging. And that really, Expanded Self is handling everything magnificently.

So that leaves me with Robert’s invitation and challenge to jump through the portal into Phase 2 and just use the tools – use the tools – use the tools, fully experience my experiences and tell the truth, that in all the surprises I am having great fun and being royally entertained with/in my holographic Human Game – adventure!

“Other People Are …”

Wednesday, August 5th, 2009

tomsausalito1You create other people/players to interact directly with to serve 3 purposes:

  • Reflect Something You Think Or Feel About Yourself – or reflect back to you progress or status in some area(s) of your Human Game experience.
  • Give You The Gift Of Information Or Insight – something you would blow off if it comes to you in the shower, but you could hear if it comes from  “someone/someplace outside of you.”
  • Set Something Into Motion To Support You – could be something you will “like” in which case you can sort of go to sleep and not make any connection (“It just came out of the blue”), or you can make the connection in Phase 1 terms (“Jeez. ‘They’ did this. I didn’t. I don’t deserve it; I didn’t work for it”), or it could be something you DON’T like. In the last two cases, you create “them” giving you a gift of discomfort so you can apply The Process and reclaim some power.

And “other people” are all actors in your 3D, full-immersion, holographic movie. You create them. You hand them their scripts. They do exactly what you ask them to do – and have it look like it’s coming from somewhere “outside” so you can believe you are limited or restricted.

Phase 1 “power outside” is cool. Phase 1 “power outside” looks like it’s real and works. It’s just that you can now know (I love how those two words go together: now know; know now) that you are doing it all – and it’s always just you talking to you in one of these three supportive ways.

Very cool!