Posts Tagged ‘creating’

Infinite Possibility – so what does that mean?

Wednesday, July 22nd, 2009

So, infinite is infinite:

in·fi·nite adj               1.  without any limits that can be measured or realized                       2.  extending indefinitely or having unlimited spatial extent

When it is said that God knows everything, that everything has already been created before and we are just living into it, that could be looked at as a Phase 1 concept…just another Phase 1 limitation and restriction. All God/Infinite Self needs to know is that anything is possible. And Infinite Expanded Self knows that to test anything out, a hologram and player is needed to check out or experience the thing in physicality.  Being a physical player is cool, and being a DOING physical player is where and how your version of The Human Game is actually experienced.

Other names for this playing are awareness, mindfulness, being in the now, being childlike, being in awe, expanding into infinite possibility, allowing a particular version of Infinite Possibility to unfold through your Human Game hologram. And you create other people, places, and things in your hologram to:  (1) reflect back to you something you think/feel about yourself, (2) provide answers, data or information to you, (3) set something in motion for your Human Game experience.

Example: insert an ignition key, turn it, step on the gas, look where you’re going.  But this presupposes there are things called cars … that you have one of them … that you have a destination in mind (or no destination, just an exploration or adventure in mind, or ‘downtime’ to support inspiration) …  and …  that there is some WHERE  that can be gone to.   And in any case still, ‘stuff can happen,’ so even a purposefully planned and carefully executed trip can have contain surprise or novelty. NOVELTY! Expanded Self loves NOVELTY, and explores it through you as the player playing your human game hologram and story.

Any creation within that context is just a creation.  And within infinity/eternity there are no limits to creation.  There is infinite room for all kinds of creativity and novelty by definition, or as Robert says, “I have an infinite ability and desire to create.”

And all of this fits Amit Goswami’s comment that one is creating their unique experience within eternity …  moment by moment, including all the details and logic and support and history all the way back to the big bang!

So, this may be is why The Human Game is played sequentially and stretched out over ‘time.’  Even after trusting and claiming The Truth until you have your personal experience of that Truth called Busting Loose.

Like football. You know the rules and the field and the opposing team and the individual players, and how it is scored and that games end with one team ‘winning.’   But players come to play the actual play, to see how a particular game unfolds, to see ‘what happens if.’  And even then, it’s only just one game, one season.  And each game and each season is complete unto itself, and then there’s the next year.

Games are fun, challenging, interesting, exciting, rewarding, and the outcome unknown. And you play because you know how the game is played, because you want to experience how the game is played by you, as persona/player and create your own WOW experiences. And you are creating it all just to play with, talk with, reflect back to yourself something you are thinking about yourself, to provide  information or data, to set something in motion for yourself.

Phase 2 is doing and experiencing this from an expanded and expanding perspective of who you really are and who is really driving your bus.