Posts Tagged ‘Busting Loose’

Richard P. Feynman on Busting Loose

Wednesday, July 29th, 2009

tomsausalito1I love this quote from Six Easy Pieces, by Richard P. Feynman, on the scientific method. It fits so well with Robert’s saying that Busting Loose is “a model that is close enough to The Truth that it brings practical value to playing The Human Game. Feynman’s final three sentences are an elegant way of saying that an individual player’s Mission and Purpose are too big to be known while actively playing The Human Game. Enjoy.

“A few hundred years ago, a method was devised to find partial answers to questions such as: How many colors are there?  What is common to different kinds of sound?  Is sand perhaps nothing but a great number of very tiny rocks?  Is the wind a sloshing of the air analogous to the sloshing motion of the water in the sea?

Observation, reason, and experiment make up what we call the scientific method.  We shall have to limit ourselves to a bare description of our basic view of what is sometimes called fundamental physics, or fundamental ideas which have arisen from the application of the scientific method.

What do we mean by “understanding” something?  We can imagine that this complicated array of moving things which constitutes “the world” is something like a great chess game being played by the gods, and we are observers of the game. We do not know what the rules of the game are; all we are allowed to do is to watch the playing.  Of course, if we watch long enough, we may eventually catch on to a few of the rules.  The rules of the game are what we mean by fundamental physics. Even if we knew every rule, however, we might not be able to understand why a particular move is made in the game, merely because it is too complicated and our minds are limited.  If you play chess you must know that it is easy to learn all the rules, and yet it is often very hard to select the best move or to understand why a player moves as he does.  So it is in nature, only much more so; but we may able to at least to find all the rules. Actually, we do not have all the rules now.  (Every once in a while something like castling is going on that we still do not understand.)

Aside from not knowing all of the rules, what we really can explain in terms of those rules is very limited, because almost all situations are so enormously complicated that we cannot follow the plays of the game using the rules, much less tell what I going to happen next. We must, therefore, limit ourselves to the more basic question of the rules of the game.  If we know the rules, we consider that we “understand” the world.”

Infinite Possibility – so what does that mean?

Wednesday, July 22nd, 2009

So, infinite is infinite:

in·fi·nite adj               1.  without any limits that can be measured or realized                       2.  extending indefinitely or having unlimited spatial extent

When it is said that God knows everything, that everything has already been created before and we are just living into it, that could be looked at as a Phase 1 concept…just another Phase 1 limitation and restriction. All God/Infinite Self needs to know is that anything is possible. And Infinite Expanded Self knows that to test anything out, a hologram and player is needed to check out or experience the thing in physicality.  Being a physical player is cool, and being a DOING physical player is where and how your version of The Human Game is actually experienced.

Other names for this playing are awareness, mindfulness, being in the now, being childlike, being in awe, expanding into infinite possibility, allowing a particular version of Infinite Possibility to unfold through your Human Game hologram. And you create other people, places, and things in your hologram to:  (1) reflect back to you something you think/feel about yourself, (2) provide answers, data or information to you, (3) set something in motion for your Human Game experience.

Example: insert an ignition key, turn it, step on the gas, look where you’re going.  But this presupposes there are things called cars … that you have one of them … that you have a destination in mind (or no destination, just an exploration or adventure in mind, or ‘downtime’ to support inspiration) …  and …  that there is some WHERE  that can be gone to.   And in any case still, ‘stuff can happen,’ so even a purposefully planned and carefully executed trip can have contain surprise or novelty. NOVELTY! Expanded Self loves NOVELTY, and explores it through you as the player playing your human game hologram and story.

Any creation within that context is just a creation.  And within infinity/eternity there are no limits to creation.  There is infinite room for all kinds of creativity and novelty by definition, or as Robert says, “I have an infinite ability and desire to create.”

And all of this fits Amit Goswami’s comment that one is creating their unique experience within eternity …  moment by moment, including all the details and logic and support and history all the way back to the big bang!

So, this may be is why The Human Game is played sequentially and stretched out over ‘time.’  Even after trusting and claiming The Truth until you have your personal experience of that Truth called Busting Loose.

Like football. You know the rules and the field and the opposing team and the individual players, and how it is scored and that games end with one team ‘winning.’   But players come to play the actual play, to see how a particular game unfolds, to see ‘what happens if.’  And even then, it’s only just one game, one season.  And each game and each season is complete unto itself, and then there’s the next year.

Games are fun, challenging, interesting, exciting, rewarding, and the outcome unknown. And you play because you know how the game is played, because you want to experience how the game is played by you, as persona/player and create your own WOW experiences. And you are creating it all just to play with, talk with, reflect back to yourself something you are thinking about yourself, to provide  information or data, to set something in motion for yourself.

Phase 2 is doing and experiencing this from an expanded and expanding perspective of who you really are and who is really driving your bus.

Introducing a Busting Loose New Mexico Blog!

Monday, June 8th, 2009

tomsausalito Introducing the Busting Loose New Mexico Blog based on Robert Scheinfeld’s best selling book: Busting Loose From The Money Game.

Since  spring of 2007, after hosting and facilitating a number Busting Loose From The Money Game and Busting Loose From The Emotions Game workshops and a number of Albuquerque Phase 2  Players Retreats, it feels like it’s time to add this Busting Loose Blog to support playing further into Phase 2 of The Human game in our Albuquerque hologram.

There will be thoughts as they arise or as inspiration strikes, and sharing of possibilities that feel supportive to Busting Loose and playing The Human Game in Phase 2. In addition, there is a page dedicated to supportive affiliate materials you can express appreciation for.

I’m curious to learn what Expanded Self unfolds the hologram, and your comments will be an important part of that — for you — for me — for all of us — as totally unique individuals creating totally unique holograms and morphing somehow magically, to support each other in Busting Loose.

Way cool, and rock on!

Tom